H0 N XL L M4 
Equipped with ESU "FULL THROTTLE STEAM" features!
During the late 1930s, the Union Pacific often used helpers to move trains from Ogden to Wasatch. The UP wanted to simplify this move so they asked their "Department of Research and Mechanical Standards" (DoRMS) to design a locomotive that could pull a 3600 ton train unassisted over the 1.14% grade of the Wasatch.
The designers determined that to pull a 3600 ton train, a tractive effort of 135,000 lbs would be needed. Assuming a factor of adhesion of 4.0, the weight on drivers would have to be 4.0 * 135,000 = 540,000 lbs. Given an axle loading of 67,500 lbs each, this would require 8 drivers or an x-8-8-x wheel arrangement. The designers agreed upon the 4-8-8-4 design. Next, the horsepower and cylinder sizes were computed based on 300 psi boiler pressure. Although they weren't planning to pull these freight trains at 80 MPH, the DoRMS designed them for 80 MPH in order to have a sufficient factor of safety built into the design. What resulted is considered by many to be the most successful articulated steam locomotive ever built. 4000 was delivered to Omaha at 6PM, September 5, 1941.
The 25 Big Boys were built in two groups. The first group, called "class 1", were built starting in 1941. They were numbered 4000-4019. The second group, "class 2", were built in 1944. They were numbered 4020-4024. The last revenue freight pulled by a Big Boy was in July of 1959. Most were retired in 1961. The last one was retired in July of 1962. As late as September, 1962, there were still four operational Big Boys at Green River, WY.
The ESU Full Throttle Steam files now include a few new logic features for added operational realism while still leaving you in control of HOW you wish to run your locomotive.
Heavy Load: F9 by default.
Similar to the “Drive Hold” button on the Full Throttle Diesel files “Heavy Load” allows you to adjust the “Steam Cut Off Valve” at any speed allowing for a fierce full chuff or drifting with snifters and rod clanks. Heavy load can also act as an offset allowing speed adjustments when engaged if desired.
Coast: F4 by default.
Opposite of “Heavy Load” Coast allows for a negative offset allow drifting sounds of Rods and snifter valves at any speed. You again have the option to hold the speed to adjust the speed with this offset active. Even allowing for an increase of speed with no chuffs as if drifting downhill.
Independent brake: F10 by default
Identical to the Full Throttle Diesel files this is a custom feature created by using logic inside sound slot 11. This allows for the locomotive to stop more quickly than its regular momentum would normally carry it. This one is pretty self-explanatory – just press the brake and come to a stop!
Articulation: Sound Slot 2
By adding Sound Slot 2 to the F8 Function Mapping you can add a second set of drivers making any ESU Steam File articulated.
Function Mappable Air Horn: F21 by default
Sound Slot 21.
Many Steam locomotives had a single chime airhorn equipped. Those modelling SP, MILW, and others can now have this feature and put it where they would like in the function mapping in addition to the whistle.
Whistles:
CV163=0 UP 844 "Steamboat" - Default
CV163=1 SP&S 3 Chime
CV163=2 Steamboat 3 Chime
CV163=3 SP 4449 Daylight
CV163=4 DRG&W 5 Chime
CV163=5 SOO Line 1003
CV163=6 DL&W 5 Chime
CV163=7 WM 6 Chime
CV163=8 Hancock 3 Chime
CV163=9 UP Hancock 4 Chime
CV163=10 UP 4014 Big Boy Hancock Chime
Bells:
CV164=0 Pnuematic Bell 1
CV164=1 Pnuematic Bell 2
CV164=2 Pnuematic Bell 3
CV164=3 Steam Loco Rope Pull Bell
CV164=4 SOO Line 1003 Bell
CV164=5 UP 844 Air Ringer Bell - Default
CV164=6 SP 4449 Bell
CV164=7 DRG&W K27 Bell
For more info please see the "Full Throttle Steam" Quick Start Guide in the ESU Instruction Manual Section of our Website.
http://www.esu.eu/en/downloads/instruction-manuals/digital-decoders/ Hide description more…
H0 N XL L M4 
Equipped with ESU "FULL THROTTLE STEAM" features!
MUST use LokProgrammer Version 4.5.1 or newer.
The name Challenger was given to steam locomotives with a 4-6-6-4 wheel arrangement. This means that they have four wheels in the leading "pilot" truck, which helps guide the locomotive into curves; two sets of six "driving" wheels, and finally, four "trailing" wheels, which support the rear of the engine and its massive firebox. Each set of driving wheels has its own steam cylinder. In essence, the result is two engines under one boiler.
The frame of the locomotive is "articulated," or hinged, to allow it to go through curves. When watching the approaching locomotive go through a curve, you can see the boiler swing out left or right independently of the lower half of the engine, as the rear half of the locomotive remains in a straight direction until its wheels and frame are halfway through the curve.
The Challengers were designed for fast freight service, but occasionally pulled passenger trains.
While having slightly different boiler pressures (Challengers 280lbs - Big Boys 300lbs) This file could be used for the UP Big Boy 4-8-8-4 locomotives as well as the sounds would be almost the same.
The ESU Full Throttle Steam files now include a few new logic features for added operational realism while still leaving you in control of HOW you wish to run your locomotive.
Heavy Load: F9 by default.
Similar to the “Drive Hold” button on the Full Throttle Diesel files “Heavy Load” allows you to adjust the “Steam Cut Off Valve” at any speed allowing for a fierce full chuff or drifting with snifters and rod clanks. Heavy load can also act as an offset allowing speed adjustments when engaged if desired.
Coast: F4 by default.
Opposite of “Heavy Load” Coast allows for a negative offset allow drifting sounds of Rods and snifter valves at any speed. You again have the option to hold the speed to adjust the speed with this offset active. Even allowing for an increase of speed with no chuffs as if drifting downhill.
Grade Crossing: Sequence. F22 by default.
Allowing 1 button push to play a “pre made” grade crossing cycles with variable lengths and whistle play.
Independent brake: F10 by default
Identical to the Full Throttle Diesel files this is a custom feature created by using logic inside sound slot 11. This allows for the locomotive to stop more quickly than its regular momentum would normally carry it. This one is pretty self-explanatory – just press the brake and come to a stop!
Articulation: Sound Slot 2
By adding Sound Slot 2 to the F8 Function Mapping you can add a second set of drivers making any ESU Steam File articulated.
Function Mappable Air Horn: F21 by default
Sound Slot 21.
Many Steam locomotives had a single chime airhorn equipped. Those modelling SP, MILW, and others can now have this feature and put it where they would like in the function mapping in addition to the whistle.
As with all SELECT decoders there are multiple, bells included on this one sound profile! All changeable using CV48.
Chuff Set:
CV48=0 UP Challenger 4-6-6-4-Rod Clank
CV48=16 UP Challenger 4-6-6-4-Snifters
Whistles:
CV48=0 UP "Steamboat" - Default
CV48=1 SP&S 3 Chime
CV48=2 Steamboat 3 Chime
Bells:
CV48=0 UP Air Ringer Bell - Default
Default CV48 Value = 0
0 - UP Challenger 4-6-6-4
0 - UP Steamboat Whistle
0 - UP Air Ringer Bell
For more info please see the "Full Throttle Steam" Quick Start Guide in the ESU Instruction Manual Section of our Website.
http://www.esu.eu/en/downloads/instruction-manuals/digital-decoders/ Hide description more…

Equipped with ESU "FULL THROTTLE STEAM" features!
MUST use LokProgrammer Version 4.5.1 or newer.
The 2-8-2 wheel configuration on steam locomotives was one of the most highly used configurations made. This type of locomotive with 2 pilot wheels, 8 drive wheels, and 2 trailing wheels to support a larger firebox was first built for the Emperor of Japan, thus the name Mikado type. The first Mikado built for service in the US was built in 1901 and was owed by the Bismarck, Washburn and Great Falls until 1904 when it was acquired by the Soo Line.
This recording comes from the newer L-1 Class SOO Line 2-8-2 #1003. The SOO #1003 is a very average 2-8-2 not much different than the USRA light Mikado design. It does have slightly larger cylinders and a boiler pressure of about 170 PSI.
Originally delivered with a Westinghouse Cross Compound Air Pump, Walschaerts valve gear, an oil headlight, and a manual Johnson Bar, it was gradually upgraded to include a Power Reverse gear and electric headlights and class lights by about 1920.
It is important to note that wheel arrangement does very little to change the sounds of a steam locomotive. (Articulation aside). Boiler pressure, Stack size, Cylinder size and even the engineer at the throttle can all have more effect on the sound of locomotive than how many wheels are beneath it. While our dedication to accuracy is paramount, causing us to release very specific files, we will also be releasing some more generic files to try to give broad range to locomotives owned by MANY railroads. While this is a fairly common design and the sounds are similar to many locomotives, this ESU Full Throttle File is quite specific to the SOO #1003. We've included a few extra whistles for some variation.
The ESU Full Throttle Steam files now include a few new logic features for added operational realism while still leaving you in control of HOW you wish to run your locomotive.
Heavy Load: F9 by default.
Similar to the “Drive Hold” button on the Full Throttle Diesel files “Heavy Load” allows you to adjust the “Steam Cut Off Valve” at any speed allowing for a fierce full chuff or drifting with snifters and rod clanks. Heavy load can also act as an offset allowing speed adjustments when engaged if desired.
Coast: F4 by default.
Opposite of “Heavy Load” Coast allows for a negative offset allow drifting sounds of Rods and snifter valves at any speed. You again have the option to hold the speed to adjust the speed with this offset active. Even allowing for an increase of speed with no chuffs as if drifting downhill.
Grade Crossing: Sequence. F22 by default.
Allowing 1 button push to play a “pre made” grade crossing cycles with variable lengths and whistle play.
Independent brake: F10 by default
Identical to the Full Throttle Diesel files this is a custom feature created by using logic inside sound slot 11. This allows for the locomotive to stop more quickly than its regular momentum would normally carry it. This one is pretty self-explanatory – just press the brake and come to a stop!
Articulation: Sound Slot 2
By adding Sound Slot 2 to the F8 Function Mapping you can add a second set of drivers making any ESU Steam File articulated.
Function Mappable Air Horn: F21 by default
Sound Slot 21.
Many Steam locomotives had a single chime airhorn equipped. Those modelling SP, MILW, and others can now have this feature and put it where they would like in the function mapping in addition to the whistle.
As with all SELECT decoders there are multiple, bells included on this one sound profile! All changeable using CV48.
Chuff Set:
CV48=0 SOO Line #1003 2-8-2 W/ Power Reverse-Rod Clank
CV48=16SOO Line #1003 2-8-2 W/ Power Reverse-Snifters
Whistles:
CV48=0 SOO Line Six Chime from #1003 - Default
CV48=1 CPR #2317
CV48=2 CNR 6 Chime from Conway Scenic #4740
CV48=3 PRR Banshee
Bells:
CV48=0 SOO #1003 Rope Pull - Default
CV48=64 SOO #1003 Air Ringer
Default CV48 Value = 0
0 - SOO Line 2-8-2 Mikado #1003
0 - SOO Line Six Chime from #1003
0 - SOO Line #1003 Rope Pull Bell
For more info please see the "Full Throttle Steam" Quick Start Guide in the ESU Instruction Manual Section of our Website.
http://www.esu.eu/en/downloads/instruction-manuals/digital-decoders/ Hide description more…

Equipped with ESU "FULL THROTTLE STEAM" features!
MUST use LokProgrammer Version 4.5.1 or newer.
Recorded from D&RGW (Cumbres and Toltec) K-27 463
The ESU Full Throttle Steam files now include a few new logic features for added operational realism while still leaving you in control of HOW you wish to run your locomotive.
Heavy Load: F9 by default.
Similar to the “Drive Hold” button on the Full Throttle Diesel files “Heavy Load” allows you to adjust the “Steam Cut Off Valve” at any speed allowing for a fierce full chuff or drifting with snifters and rod clanks. Heavy load can also act as an offset allowing speed adjustments when engaged if desired.
Coast: F4 by default.
Opposite of “Heavy Load” Coast allows for a negative offset allow drifting sounds of Rods and snifter valves at any speed. You again have the option to hold the speed to adjust the speed with this offset active. Even allowing for an increase of speed with no chuffs as if drifting downhill.
Grade Crossing: Sequence. F22 by default.
Allowing 1 button push to play a “pre made” grade crossing cycles with variable lengths and whistle play.
Independent brake: F10 by default
Identical to the Full Throttle Diesel files this is a custom feature created by using logic inside sound slot 11. This allows for the locomotive to stop more quickly than its regular momentum would normally carry it. This one is pretty self-explanatory – just press the brake and come to a stop!
Articulation: Sound Slot 2
By adding Sound Slot 2 to the F8 Function Mapping you can add a second set of drivers making any ESU Steam File articulated.
As with all SELECT decoders there are multiple, bells included on this one sound profile! All changeable using CV48.
Chuff Set:
CV48=0 D&RGW K-27 Rod Clank
CV48=16 D&RGW K-27 Snifters
Whistles:
CV48=0 K-27 463 Whistle - Default
CV48=1 K-36 484 Whistle
CV48=2 SP 4449 Daylight whistle
CV48=3 K-36 488 Whistle
CV48=4 D&RGW 5 Chime Whistle
Bells:
CV48=0 K27 463 Bell - Default
Default CV48 Value = 0
0 - D&RGW K-27 Rod Clank
0 - D&RGW K-27 463 Whistle
0 - D&RGW K-27 463 Bell
For more info please see the "Full Throttle Steam" Quick Start Guide in the ESU Instruction Manual Section of our Website.
http://www.esu.eu/en/downloads/instruction-manuals/digital-decoders/ Hide description more…

Equipped with ESU "FULL THROTTLE STEAM" features!
MUST use LokProgrammer Version 4.5.1 or newer.
Recorded from UP FEF 4-8-4 Northern #844
Built in 1944 Steam Locomotive No. 844 is the last steam locomotive built for Union Pacific Railroad. Made for passenger service it also hauled some freight in the late 1950s. Still serving today it has become Union Pacific's "Living Legend" as it holds the world record for longest contiuosly running steam locomotive!
With 80 inch Drivers, 300lbs of boiler pressure, and designed to safely operate at 120 mph, this super heated locomotive has become an Icon of American Steam!
The ESU Full Throttle Steam files now include a few new logic features for added operational realism while still leaving you in control of HOW you wish to run your locomotive.
Heavy Load: F9 by default.
Similar to the “Drive Hold” button on the Full Throttle Diesel files “Heavy Load” allows you to adjust the “Steam Cut Off Valve” at any speed allowing for a fierce full chuff or drifting with snifters and rod clanks. Heavy load can also act as an offset allowing speed adjustments when engaged if desired.
Coast: F4 by default.
Opposite of “Heavy Load” Coast allows for a negative offset allow drifting sounds of Rods and snifter valves at any speed. You again have the option to hold the speed to adjust the speed with this offset active. Even allowing for an increase of speed with no chuffs as if drifting downhill.
Grade Crossing: Sequence. F22 by default.
Allowing 1 button push to play a “pre made” grade crossing cycles with variable lengths and whistle play.
Independent brake: F10 by default
Identical to the Full Throttle Diesel files this is a custom feature created by using logic inside sound slot 11. This allows for the locomotive to stop more quickly than its regular momentum would normally carry it. This one is pretty self-explanatory – just press the brake and come to a stop!
Articulation: Sound Slot 2
By adding Sound Slot 2 to the F8 Function Mapping you can add a second set of drivers making any ESU Steam File articulated.
Function Mappable Air Horn: F21 by default
Sound Slot 21.
Many Steam locomotives had a single chime airhorn equipped. Those modelling SP, MILW, and others can now have this feature and put it where they would like in the function mapping in addition to the whistle.
As with all SELECT decoders there are multiple, bells included on this one sound profile! All changeable using CV48.
Chuff Set:
CV48=0 FEF-4-8-4-844-Rod Clank
CV48=16 FEF-4-8-4-844-Snifters
Whistles:
CV48=0 UP 844 "Steamboat" - Default
CV48=1 SP&S 3 Chime
CV48=2 Steamboat 3 Chime
Bells:
CV48=0 UP 844 Air Ringer Bell - Default
Default CV48 Value = 0
0 - UP 844 4-8-4 FEF
0 - UP 844 Steamboat Whistle
0 - UP 844 Air Ringer Bell
For more info please see the "Full Throttle Steam" Quick Start Guide in the ESU Instruction Manual Section of our Website.
http://www.esu.eu/en/downloads/instruction-manuals/digital-decoders/ Hide description more…

Equipped with ESU "FULL THROTTLE STEAM" features!
MUST use LokProgrammer Version 4.5.1 or newer.
SP 4449 4-8-4 GS-4 "Daylight"
The ESU Full Throttle Steam files now include a few new logic features for added operational realism while still leaving you in control of HOW you wish to run your locomotive.
Heavy Load: F9 by default.
Similar to the “Drive Hold” button on the Full Throttle Diesel files “Heavy Load” allows you to adjust the “Steam Cut Off Valve” at any speed allowing for a fierce full chuff or drifting with snifters and rod clanks. Heavy load can also act as an offset allowing speed adjustments when engaged if desired.
Coast: F4 by default.
Opposite of “Heavy Load” Coast allows for a negative offset allow drifting sounds of Rods and snifter valves at any speed. You again have the option to hold the speed to adjust the speed with this offset active. Even allowing for an increase of speed with no chuffs as if drifting downhill.
Grade Crossing: Sequence. F22 by default.
Allowing 1 button push to play a “pre made” grade crossing cycles with variable lengths and whistle play.
Independent brake: F10 by default
Identical to the Full Throttle Diesel files this is a custom feature created by using logic inside sound slot 11. This allows for the locomotive to stop more quickly than its regular momentum would normally carry it. This one is pretty self-explanatory – just press the brake and come to a stop!
Articulation: Sound Slot 2
By adding Sound Slot 2 to the F8 Function Mapping you can add a second set of drivers making any ESU Steam File articulated.
Function Mappable Air Horn: F21 by default
Sound Slot 21.
Many Steam locomotives had a single chime airhorn equipped. Those modelling SP, MILW, and others can now have this feature and put it where they would like in the function mapping in addition to the whistle.
As with all SELECT decoders there are multiple, bells included on this one sound profile! All changeable using CV48.
Chuff Set:
CV48=0 SP GS-4 4449 4-8-4 Rod Clank
CV48=16 SP GS-4 4449 4-8-4 Snifters
Whistles:
CV48=0 UP 844 "Steamboat"
CV48=1 SP&S 3 Chime
CV48=2 SP 4449 Daylight whistle - Default
Bells:
CV48=0 SP 4449 Air Ringer Bell - Default
Default CV48 Value = 2
0 - SP GS-4 4449 4-8-4 Rod Clank
2 - SP 4449 Daylight whistle
0 - SP 4449 Air Ringer Bell
For more info please see the "Full Throttle Steam" Quick Start Guide in the ESU Instruction Manual Section of our Website.
http://www.esu.eu/en/downloads/instruction-manuals/digital-decoders/ Hide description more…

Equipped with ESU "FULL THROTTLE STEAM" features!
MUST use LokProgrammer Version 4.5.1 or newer.
The name Challenger was given to steam locomotives with a 4-6-6-4 wheel arrangement. This means that they have four wheels in the leading "pilot" truck, which helps guide the locomotive into curves; two sets of six "driving" wheels, and finally, four "trailing" wheels, which support the rear of the engine and its massive firebox. Each set of driving wheels has its own steam cylinder. In essence, the result is two engines under one boiler.
The frame of the locomotive is "articulated," or hinged, to allow it to go through curves. When watching the approaching locomotive go through a curve, you can see the boiler swing out left or right independently of the lower half of the engine, as the rear half of the locomotive remains in a straight direction until its wheels and frame are halfway through the curve.
The Challengers were designed for fast freight service, but occasionally pulled passenger trains.
While having slightly different boiler pressures (Challengers 280lbs - Big Boys 300lbs) This file could be used for the UP Big Boy 4-8-8-4 locomotives as well as the sounds would be almost the same.
The ESU Full Throttle Steam files now include a few new logic features for added operational realism while still leaving you in control of HOW you wish to run your locomotive.
Heavy Load: F9 by default.
Similar to the “Drive Hold” button on the Full Throttle Diesel files “Heavy Load” allows you to adjust the “Steam Cut Off Valve” at any speed allowing for a fierce full chuff or drifting with snifters and rod clanks. Heavy load can also act as an offset allowing speed adjustments when engaged if desired.
Coast: F4 by default.
Opposite of “Heavy Load” Coast allows for a negative offset allow drifting sounds of Rods and snifter valves at any speed. You again have the option to hold the speed to adjust the speed with this offset active. Even allowing for an increase of speed with no chuffs as if drifting downhill.
Grade Crossing: Sequence. F22 by default.
Allowing 1 button push to play a “pre made” grade crossing cycles with variable lengths and whistle play.
Independent brake: F10 by default
Identical to the Full Throttle Diesel files this is a custom feature created by using logic inside sound slot 11. This allows for the locomotive to stop more quickly than its regular momentum would normally carry it. This one is pretty self-explanatory – just press the brake and come to a stop!
Articulation: Sound Slot 2
By adding Sound Slot 2 to the F8 Function Mapping you can add a second set of drivers making any ESU Steam File articulated.
Function Mappable Air Horn: F21 by default
Sound Slot 21.
Many Steam locomotives had a single chime airhorn equipped. Those modelling SP, MILW, and others can now have this feature and put it where they would like in the function mapping in addition to the whistle.
As with all SELECT decoders there are multiple, bells included on this one sound profile! All changeable using CV48.
For more info please see the "Full Throttle Steam" Quick Start Guide in the ESU Instruction Manual Section of our Website.
http://www.esu.eu/en/downloads/instruction-manuals/digital-decoders/ Hide description more…

Equipped with ESU "FULL THROTTLE STEAM" features!
MUST use LokProgrammer Version 4.5.1 or newer.
The 2-8-2 wheel configuration on steam locomotives was one of the most highly used configurations made. This type of locomotive with 2 pilot wheels, 8 drive wheels, and 2 trailing wheels to support a larger firebox was first built for the Emperor of Japan, thus the name Mikado type. The first Mikado built for service in the US was built in 1901 and was owed by the Bismarck, Washburn and Great Falls until 1904 when it was acquired by the Soo Line.
This recording comes from the newer L-1 Class SOO Line 2-8-2 #1003. The SOO #1003 is a very average 2-8-2 not much different than the USRA light Mikado design. It does have slightly larger cylinders and a boiler pressure of about 170 PSI.
Originally delivered with a Westinghouse Cross Compound Air Pump, Walschaerts valve gear, an oil headlight, and a manual Johnson Bar, it was gradually upgraded to include a Power Reverse gear and electric headlights and class lights by about 1920.
It is important to note that wheel arrangement does very little to change the sounds of a steam locomotive. (Articulation aside). Boiler pressure, Stack size, Cylinder size and even the engineer at the throttle can all have more effect on the sound of locomotive than how many wheels are beneath it. While our dedication to accuracy is paramount, causing us to release very specific files, we will also be releasing some more generic files to try to give broad range to locomotives owned by MANY railroads. While this is a fairly common design and the sounds are similar to many locomotives, this ESU Full Throttle File is quite specific to the SOO #1003. We've included a few extra whistles for some variation.
The ESU Full Throttle Steam files now include a few new logic features for added operational realism while still leaving you in control of HOW you wish to run your locomotive.
Heavy Load: F9 by default.
Similar to the “Drive Hold” button on the Full Throttle Diesel files “Heavy Load” allows you to adjust the “Steam Cut Off Valve” at any speed allowing for a fierce full chuff or drifting with snifters and rod clanks. Heavy load can also act as an offset allowing speed adjustments when engaged if desired.
Coast: F4 by default.
Opposite of “Heavy Load” Coast allows for a negative offset allow drifting sounds of Rods and snifter valves at any speed. You again have the option to hold the speed to adjust the speed with this offset active. Even allowing for an increase of speed with no chuffs as if drifting downhill.
Grade Crossing: Sequence. F22 by default.
Allowing 1 button push to play a “pre made” grade crossing cycles with variable lengths and whistle play.
Independent brake: F10 by default
Identical to the Full Throttle Diesel files this is a custom feature created by using logic inside sound slot 11. This allows for the locomotive to stop more quickly than its regular momentum would normally carry it. This one is pretty self-explanatory – just press the brake and come to a stop!
Articulation: Sound Slot 2
By adding Sound Slot 2 to the F8 Function Mapping you can add a second set of drivers making any ESU Steam File articulated.
Function Mappable Air Horn: F21 by default
Sound Slot 21.
Many Steam locomotives had a single chime airhorn equipped. Those modelling SP, MILW, and others can now have this feature and put it where they would like in the function mapping in addition to the whistle.
For more info please see the "Full Throttle Steam" Quick Start Guide in the ESU Instruction Manual Section of our Website.
http://www.esu.eu/en/downloads/instruction-manuals/digital-decoders/ Hide description more…

Equipped with ESU "FULL THROTTLE STEAM" features!
MUST use LokProgrammer Version 4.5.1 or newer.
D&RGW (Cumbres and Toltec) K27 463
The ESU Full Throttle Steam files now include a few new logic features for added operational realism while still leaving you in control of HOW you wish to run your locomotive.
Heavy Load: F9 by default.
Similar to the “Drive Hold” button on the Full Throttle Diesel files “Heavy Load” allows you to adjust the “Steam Cut Off Valve” at any speed allowing for a fierce full chuff or drifting with snifters and rod clanks. Heavy load can also act as an offset allowing speed adjustments when engaged if desired.
Coast: F4 by default.
Opposite of “Heavy Load” Coast allows for a negative offset allow drifting sounds of Rods and snifter valves at any speed. You again have the option to hold the speed to adjust the speed with this offset active. Even allowing for an increase of speed with no chuffs as if drifting downhill.
Grade Crossing: Sequence. F22 by default.
Allowing 1 button push to play a “pre made” grade crossing cycles with variable lengths and whistle play.
Independent brake: F10 by default
Identical to the Full Throttle Diesel files this is a custom feature created by using logic inside sound slot 11. This allows for the locomotive to stop more quickly than its regular momentum would normally carry it. This one is pretty self-explanatory – just press the brake and come to a stop!
Articulation: Sound Slot 2
By adding Sound Slot 2 to the F8 Function Mapping you can add a second set of drivers making any ESU Steam File articulated.
For more info please see the "Full Throttle Steam" Quick Start Guide in the ESU Instruction Manual Section of our Website.
http://www.esu.eu/en/downloads/instruction-manuals/digital-decoders/ Hide description more…

Equipped with ESU "FULL THROTTLE STEAM" features!
MUST use LokProgrammer Version 4.5.1 or newer.
Recorded from UP FEF 4-8-4 Northern #844
Built in 1944 Steam Locomotive No. 844 is the last steam locomotive built for Union Pacific Railroad. Made for passenger service it also hauled some freight in the late 1950s. Still serving today it has become Union Pacific's "Living Legend" as it holds the world record for longest contiuosly running steam locomotive!
With 80 inch Drivers, 300lbs of boiler pressure, and designed to safely operate at 120 mph, this super heated locomotive has become an Icon of American Steam!
The ESU Full Throttle Steam files now include a few new logic features for added operational realism while still leaving you in control of HOW you wish to run your locomotive.
Heavy Load: F9 by default.
Similar to the “Drive Hold” button on the Full Throttle Diesel files “Heavy Load” allows you to adjust the “Steam Cut Off Valve” at any speed allowing for a fierce full chuff or drifting with snifters and rod clanks. Heavy load can also act as an offset allowing speed adjustments when engaged if desired.
Coast: F4 by default.
Opposite of “Heavy Load” Coast allows for a negative offset allow drifting sounds of Rods and snifter valves at any speed. You again have the option to hold the speed to adjust the speed with this offset active. Even allowing for an increase of speed with no chuffs as if drifting downhill.
Grade Crossing: Sequence. F22 by default.
Allowing 1 button push to play a “pre made” grade crossing cycles with variable lengths and whistle play.
Independent brake: F10 by default
Identical to the Full Throttle Diesel files this is a custom feature created by using logic inside sound slot 11. This allows for the locomotive to stop more quickly than its regular momentum would normally carry it. This one is pretty self-explanatory – just press the brake and come to a stop!
Articulation: Sound Slot 2
By adding Sound Slot 2 to the F8 Function Mapping you can add a second set of drivers making any ESU Steam File articulated.
Function Mappable Air Horn: F21 by default
Sound Slot 21.
Many Steam locomotives had a single chime airhorn equipped. Those modelling SP, MILW, and others can now have this feature and put it where they would like in the function mapping in addition to the whistle.
For more info please see the "Full Throttle Steam" Quick Start Guide in the ESU Instruction Manual Section of our Website.
http://www.esu.eu/en/downloads/instruction-manuals/digital-decoders/ Hide description more…
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